Decompiling Games with AI: Virtueel Zoetermeer
bou.ke
bou.ke
This seems like an oxymoron, no? What is Fable going to do that makes decompilation easier apart from chewing through token budget like there's no tomorrow? Perhaps if it internalized codegen patterns for EVERY compiler and EVERY permutation of flags, or wrote a decompiler for the same, but like..
Even since I wrote this last month, the release of DS-4.1-Flash-1017 has easily sped up the process by another 50%
https://georgzoeller.com/blog/posts/what-reverse-engineering...