Show HN: Ultrafast Rust Based Agent Workspace
trypalomino.com
trypalomino.com
gtty surface siblings --action auto-accept --keep-alive --offset -1
which accepts first agent's choice and keep `caffeinate` running until ctrl-c.
`--offset` has super nice tab autocomplete.But: I want to be able to do some adjustments and scripting of my harness! If all the places to forefit your agency and use some closed proprietary system, I cannot imagine compromising on my harness! My gracious. This is the seat of my agency & there's no way I'm going to yield that up, give that over to some closed solution someone else hands me!
(I also do recommend DIY though, find a good base!)
We would definitely like to support a more modular/extensible UI soon. However, the UI is currently pretty unopinionated and supports most users’ workflows.
You don't even have to use GPUI or Rust.
Or am I missing something?
Here is my personal, Rust based, ultra-fast ADE. Feel to fork an make it your own:
github.com/rjprins/agtk
That, im sorry to say, seems to be one of the best opensource apps doing this sort of thing.
And a lot more to come soon!
We will soon be adding support for orchestrating multiple agents and working with cloud machines from providers like Daytona
- Palomino Team
if you have any special tricks, probably don't worry too much about getting copied if you really want to win in the "devs who care about performance" market
[did i miss the gh repo?]
ACP helps with agent interoperability and helps a lot of IDEs and ADEs integrate all the major harnesses seamlessly
zed https://github.com/zed-industries/zed orca https://github.com/stablyai/orca/tree/main/src/main
I haven't looked at the cli implementation but you can get very far with integrating a harness while not invoking the model directly via API
In addition to terminals, Palomino lets you create tiles for browsers, simulators, and agent chats.
Also coming soon. We also are looking at cloud machines and remote machine management in the app.
Palomino is very fast and lightweight
A lot more is coming soon and we appreciate all feedback!
Update using Cmd K -> check for updates