> Having an LLM gardener that could expand outposts to connect to the main network, or just pop in to observe if there's any major problem to report
Why even play the game?
Why even play the game?
Second point: multiplayer runs in real-time, but I have real-life obligations too - having a short report along the lines of "all quiet on the eastern front" or "actually, Gleba got stuck and Stompers took over" helps.
There's still plenty of game to be played with some of these more complex QoL features.
You could also automate base status reports via circuits: https://www.youtube.com/watch?v=39eYYwwuqyw
Idk, fair enough I guess but it feels weird to skip the automation part of an automation game by having an LLM play it.
I agree though - skipping automation/scaling is a no go, that's why I play Factorio.