Is it the $3B anthropic pretends to spend on marketing doing its job?
Even the security argument has evaporated: AIs now hack better then people. They're better bug-finders then developers. The tool which exploits your app itself would be another AI system. On a good day you might be smarter then it...but you're not faster, and you don't have the perseverance.
My challenge would simply be: buy a low-tier Claude license. Or some other system - I use Claude so that's the example. Point it at something you wrote. And realize in the span of about an hour how obsolete the human developer writing code truly is.
Can you just guys go vibecoding and stop trying to convince us or yourselves?
There's genuinely just a ton of people who work on 40th percential problems and are super impressed. There's people who work on 90th percentile problems who are impressed too, but if you put those 40th percentile problem solvers on the 90th percentile problems they would not have the same outcomes. The agents by themselves are not as impressive as they're made out to be.
And all the opinions were conflicting, and all the opinions were correct.
[0] We should be more ambitious with the software we build. https://news.ycombinator.com/item?id=50225695
It’s not quite that simple - there may be minor things here and there that are copyrightable like the name. But anything purely prompt generated is fair game to be copied and reused.
It will be interesting to see this tested, but companies telling people AI is writing their software may be a liability in the not-to distant future.
(This is based on USCO opinions and congressional testimony: https://www.copyright.gov/ai/ . EULAs are different things, and may restrict rights otherwise granted by the law, etc., etc.)
So, what's not to like?
This is actually my fear for SWEs, there is SO MUCH PRECEDENT for making the entire career path completely dependent on a single company selling a subscription at absolutely deranged prices.
This isn't true.
While the "copyrightability" report[1] mostly deals with images (it was written before coding agents) it's quite clear how code generated by an AI driven by humans can be copyrightable:
> The Office finds that the compilation of these images and text throughout the Work contains sufficient creativity under Feist to be protected by copyright. Specifically, the Office finds the Work is the product of creative choices with respect to the selection of the images that make up the Work and the placement and arrangement of the images and text on each of the Work’s pages.
and
> Unlike prompts alone, these tools can enable the user to control the selection and placement of individual creative elements. Whether such modifications rise to the minimum standard of originality required under Feist will depend on a case-by-case determination. In those cases where they do, the output should be copyrightable
[1] https://www.copyright.gov/ai/Copyright-and-Artificial-Intell...
If the human takes some number of individually generated components and composes them in some creative way, the composition is copyrightable but the individual components are not.
One existing precedent was the layout of a graphic novel consisting AI generated panels. The layout was done by a human and protected by copyright. The content of each individual panel was generated by AI and was not. https://www.copyright.gov/docs/zarya-of-the-dawn.pdf
Code is no different. If AI generates a library and GUI, neither are copyrightable. If a dev glues them together, the expressiveness of that work may be, but it also might be the logical application of attaching interfaces and not creative enough to meet the threshold.
The 2024 opinion reinforces that determination.
The externalities can literally be solved with just more AI. Especially even better AI as it emerges every year. Problems that primitive agents created back in 2024 have now long been solved by the advanced agents of 2026. And in 2028, agents will solve problems the 2026 agents leave behind.
There is never going to be a moment where a massive problem created by AI finally arrives and everyone throws their hands up and says “oh no we should have just coded by hand all along!” Most software doesn’t really even live that long before it has to be changed due to new requirements.
Every problem will be solved by AI and if not then everything just gets trivially rewritten.
Mind you, we have not even entered the insane era yet where local LLMs etched in silicon chips will be putting out code at an insane 16k/tokens per second for just the cost of electricity. Let that sink in.
It’s over for handwritten code (in professional contexts).
This is a shortcoming of this way of thinking, IMHO. It's incredibly unlikely that we will never, ever face a massive problem caused by AI.
Like I would love to make an indie game as good as like Shovel Knight, Celeste, or Into the Breach. I know these are extremely ambitious goals but AI should make my 1000x more productive, right? ... right?
But what Imve realized is that for someone not in the industry and without the experience I'll provably never make it.
You could blame this on the fact that games are asset heavy and involve interaction, but even then, it seems like just pulling a slot machine after your project gets to a certain size.
I'll accept that AI will most certainly be used to great effect in this industry but I don't believe some factory paradigm will arrive leveling an ignoramus like me and an "artisan" to be equal.
Story, design, game mechanics...these all have something in common, and it's that at a moderate sized studio they're not even slightly the programmers job.
Arguably if you wanted to make games then now is the best time to do it because a lot of the boilerplate won't be in your way.
Also, a lot of these aspects are touted as stuff that AI is so good good at: AI can write better fiction, AI can design better, AI can produce better art, AI can infinitely churn out 3D models, etc. There are people 100% sincerely drumming the same beat that we see here concerning code for all these areas... and yet something really isn't there yet.
They hack better (faster, at least) than humans if you have thousands of dollars to spend.
Can you afford to spend that money regularly pentesting all the code you have your AI to write for you, though?
And if you can't, then what link is there between being good at hacking, and being good at writing secure code?
(Those aren't rhetorical questions.)
Another one: When will Bun (at this point a mostly Claude-written project, managed by Anthropic themselves) become at least as secure or reliable as Node.js (a mostly human-written project)? If you're right, it should be any day now. And maybe you are right - maybe tomorrow Claude will have written a formal proof that Bun is memory-safe and it'll never segfault again.
I think this comes from any widespread difference of opinion. The people generally do believe what they are saying, but when it gets to the point where arguments and counterarguments go back and forth unchanged it seems more like declaring their position than trying to convince others.
People can legitimately share a common belief and talk about it. So similar thinga can turn up in good faith. We just have to remember not to talk past each other.
Talk to other Devs face to face around you. "AI" is suddenly not that great, but a good tool nonetheless.
That's my experience anyway.
Maybe it’s also folks adapting to the new landscape ahead of them, not desperately holding on to the old norm.
What it might illustrate is that "No AI" and long-format are currently seen as ways of attracting attention.
To be fair this is just about everyone I meet these days. Nzgdc was just full of them.
Code on the other side is just text files, if AI writes them or a human makes no difference. You still end up with the same old files. At least for me, AI has long crossed the point where I feel like I can contribute anything useful. The AI understands my own programs better then myself and is far faster and more flexible than I could ever hope to get anywhere near.
The only thing that I think coding agents are better than good human coders is the ability to generate a lot of usable code in a shorter period of time.
But can they maintain it over a long period of time? I highly doubt that, given the evidence that I have with me. Coding agents under-perform quite often in my line of work. They overproduce and yet are not able to cover the given requirements.
Sometimes they do 100% of the given task, but miss a slight detail ( given clearly in the prompt ), that renders their product unusable. This quite often results in a complete rewrite - consuming more, guess what, tokens!!!
So anyone who thinks that right now, coding agents can replace human coders completely, is really not working with these agents long enough or hard enough.
Once you start demanding from agents the same quality of code and the added responsibility/liability that you would associate with a human code, you will sure see the difference and I can tell you that its a lot.
I work with Opus 5.5 and Codex Astra 6 on a wide range of projects and they are found completely wanting in certain situations where a human would be more trustworthy and produce better results.
I think we might see more soon. I think the fact the are hiding the harness and the "real" model is a signal they are not confident they will keep improving. openai reported 95%+ on some benchmarks with an unpublished harness but when running with public harness and public model it is not a 30%+ improvement it is a 6% if that much...
I really wonder why they need to do that
So, don’t kid yourself! You enjoy it, and if you’ve mastered the skill then naturally you can save money over time. But I’d wager you spend more in hours mastering the skill than if you were to buy a couple pieces of furniture. ;)
IMHO, at the end of the day it's been about the same amount of time, the cost is a little higher and I don't feel as confident in the end product. I suspect that I am not the only one that feels this way!
Not sure about coding though. There could be some thing which humans will do better. Maybe humans will always be better at understanding intent of other humans as they share same biology.
You get what you pay for. With Ikea, it’s at least obvious up front what quality band it’s in.
Like writing! Everyone knows that after the printing press, nobody needed to know how to read or write anymore
To me it's not the human in the loop that's weak, it's programming tools that fail to create and utilize bandwidth in the human/computer interaction cycle. Look at how much raw UX bandwidth people can show off when they're pushed to the limits! https://www.youtube.com/watch?v=Ki9EeaF4MLI
I just think the people selling the idea that AI will outstrip people's abilities to express themselves haven't actually considered what the practical constrictions on self-expression are and whether or not the limits we experience in practice are really the limits of human expressive capability.
If we're at the limits of expressive capability, the only improvements will come from replacing humans. If not, we may be able to win quite a lot of ground back just by building better instruments. ...that's why I'm working on replacing git