Vathographs: Photographic depth maps as creative expression
vathography.com
vathography.com
As someone who has a photography walk every few months to years I draw the hard line in the moment its not deterministic anymore, and if I understand this right..its some kind of machine learning modell interferring the depth by looking at it. The data isnt really there, in short, the depth is hallucinated. Same when you use KI fill to touch up your photos...changing exposure, even in zones, boosting colors from raws, all fine..but the moment you non-deterministicly touch a photo it ceases to be a photo and starts to become an AI image that happens to have a photo as starting point.
That all said, on this very topic, is there a camera that actually captures distance in any meaningful resolution? There are fun ToF sensons and 3d voxel clouds of places, but those are usually not something you can snap in milliseconds.
Not everyone is a socmed influencer. Some of us want to take pictures that match reality.
You can use a hybrid method with speckle projection/ToF/LIDAR (the first two behind mainly usable indoors) if you want to stay fully grounded though.
I do not believe this technique is used for photographs.
Photography never was. It has been copy&pasted together from multiple exposures, different photos and such in the darkroom for well over a hundred years. And once digital became common place the manipulation went completely into overdrive. The photo you see has little to do with the photo that the camera captured.
If we cared about fully deterministic captures, we'd all be using Lytro lightfield cameras, stereo cameras or 360 cameras or other contraptions that capture more light information than the classic camera.
Yup, and it's a fundamental constraint. Photons cannot be captured deterministically. Lightfield imaging won't fix the noise floor.
Then I go and do things with exposure zones, define highlights, increase the lumina of certain ranges and so on. A lot functions that result in one final receipt. If I take the same receipt with the same raw I reasonable expect the exact same result. The resulting, although manipulated picture, is deterministic in a sense. As soon as an LLM gets involved it is not.
Monocular depth estimation algorithms are deterministic in the same sense: using the same recipe on the same input produces the same result.
I'm not sure how you define algorithms, but I have a feeling it's not a universal definition. I would argue that diffusion is an algorithm like HDR compensation. Both describe well defined and repeatable processes that can be broken down into low-level components with different potential implementations.
How does your HDR algorithm select a exposure curve for tone-mapping? How does it handle noise rejection? Does it apply any non-local corrections or smoothing? Does the existence of these questions mean that HDR is less of an algorithm? Where do we draw that line?
To sum up: Marigold V2 is just as deterministic as Bayer demosaicing. But Marigold has about 20 billion magic numbers in it, thoroughly dwarfing the source image. It feels less like transforming the image with Marigold, and more like steering Marigold with the image. And who knows what's in that thing or how it works...
(note: I see the same confusion often in conversations about LLMs. People call them "nondeterministic", as if that were some new category of software. But, with temp 0, they're no less deterministic than any other pile of floating point math - and nobody complains that fluid simulations aren't deterministic. No, what they are is unpredictable.)
https://news.ycombinator.com/item?id=44183591
More things on there about ways to capture depth maps instead of generating them from a single image
I wanted to do street photography too, I never did.
This is the only depth map with a bicycle from the article:
https://vathography.com/assets/images/vathography-gem-depth....
Not to say it's useless, its perfect for subject isolation and it would be very difficult for someone to tell the difference with a scientifically accurate equivalent