> A former Epic Games developer is calling out Steam users, saying that they wouldn't move on from Valve's store even if a better alternative emerged.
Second para:
> Kiaran Ritchie, former principal animation engineer at Epic Games kicked off discussions surrounding Steam's 30% sales cut last week (with the assertion that "you could vibe code a Steam alternative in a week"). Which in-turn led noted Steam hater Epic CEO Tim Sweeney to assert that "Valve has held gaming back for years" – because the person whose company proudly asserted it had "vibe coded the Epic Games Launcher" knows what's holding gaming back!
Third para:
> Ritchie elaborated on their opinions on the 30% cut in a separate post, with the post saying that while developers are paying 30% in order to access Steam infrastructure, "in reality it is purely to get access to the massive Steam userbase." He adds "PC developers have no option but to distribute through Steam or lose the vast majority of sales."
Curious, where does it answer my question in the first paragraph? Could you elaborate?