Show HN: mgwuSDK, Turn Based Multiplayer SDK
makegameswith.us
makegameswith.us
Mobile games are so hit and miss I bet most people using this SDK will never top $1000 in revenues and will never see a dime. But if their app does blow up and get popular, they won't be able to get the brand recognition that comes with it. I am struggling to find the benefits of using this :/
Here's why you want to use it:
-It's so easy to use a couple high school students build a social game with it that's doing quite well.
-It leads you to build the type of game that has a higher chance of succeeding.
-When you publish with us, we produce all the art and music for your game at no upfront cost to you and promote your game. This is easily a $1000 value. We got Name That Jam! To the top 25 Trivia and Music games in the App Store for 2 weeks :)
Is it because you don't want bad art/music in games you publish for other people? I can see where that gets tricky.
I should also point out that by using the SDK you can make three games in the time it would have taken you to make one. The Ghost template game was built and pushed to the App Store in the span of a few days.
Very impressed by your responses by the way, taking notes.
I understand the entire arrangement is probably worth the price, but you have to find a way to separate this component from the rest of the stack.
A pricing arrangement that would be nice to see is something tied to usage. For example, if it's free for the first thousand users (and then start charging if more than 1000 people sign up) then you ensure a healthy lock-in (after all, who is going to risk changing the multiplayer infrastructure if it keeps up with demand -- devs will focus on the game intrinsics) and a solid stream from those who can pay up (most likely, after some traction, the devs will either have cash on hand or do an equity round)
I'd also be interested in how the agreement works if the game has a Web component as well. Can the artwork be used anywhere? Is the plan to take a cut of revenue the game makes on other platforms?
The artwork can be used in versions of the game that live on different platforms, we will take a cut of any version that uses our art/music/characters.