> No. It really isn't.
Then we are observing very different realities. Beginner's mistakes have been evident for years and years in the iTunes (desktop) application where the GUI thread is routinely blocked by anything from network activity to slow disk IO.
With the latest generation of iOS, these problems have started cropping up elsewhere in iOS apps. For instance if you use the podcast app as intended, and download content directly on your iPhone, the UI has a tendency to block on IO operations that should have taken place in the background. The UI will hang and refuse to scroll. Also, the player has become really temperamental -- often refusing to accept volume control inputs via the screen for many seconds after laboriously starting to play a stream.
(And why the hell did Apple have to split up the iPod application in the first place. Now you have iTunes U, which is sluggish and buggy, you have Podcasts, which is sluggish and buggy etc. WHY!?)