Show HN: A simple multiplayer game with Python and Socket.io
stuff.pyramidlabs.in
stuff.pyramidlabs.in
1. You should add code to keep diamonds from spawning in rocks. It'd be simple to implement: Check if the diamond spawn location is rock, and if it is, don't spawn it.
2. Don't use a dialog for user name entry; use a form or something instead. In my browser (Chromium on Linux Mint), the dialog locks the entire browser window until I type in a name, even if I don't want to play -- maybe I just want to click on About to see more about you.
3. Is this open-source? It's probably way too simple to be commercially viable, but it'd be instructive for learning socket.io to look at the source; you should put it on Github or something.
4. Just checked the site again; it's down. The front page of HN will do that. Maybe you could throw some screenshots up on a static http server or Amazon S3 if you the ingredients handy, so people have something to look at.
The project was built in 2 days over the weekend, so there are few bugs.
Are you just saying you don't like Flask, or is there some sort of specific problem you're referencing?
Also the guys at pyramid labs do some awesome web design work. I have been giving project to Rahul for a number of years (before they started pyramid labs) and he has never let me down.