1. Being able to save the installer and install it at any time without connecting to their servers.
2. Having no extra components ("clients") running parallel to the game in order to play it.
3. Being able to play without connecting to their servers.
In contrast other publishers (like GOG) have a principal DRM free stance and simply don't accept games with DRM. This should be the position of distributors - to discourage DRM proliferation. So if Gabe Newell talks about improving Steam, let him start with the subject of dropping DRM.
(yes, if I wasn't so dopey, I'd remember to never buy anything from Ubisoft, but it's only the worst offender, not the only one)
2) and 3) are both perfectly possible for DRM free Steam games.
I have physical media for some of my games that are "steam" connected. I cannot lend these to another person, nor give them to another even in my own household because they are locked to my account in Steam.
I cannot play some of my Steam, actually I think I only have one that will play, without first connecting to Steam.
So if Gabe wants to sell us on a brave new world perhaps he should free the games Steam holds hostage now.
Outdated list of DRM-free (once installed) Steam games: http://www.gog.com/forum/general/list_of_drmfree_games_on_st...
Installing the game requires both the steam client and a connection, this is authorizing the install and is DRM.
You can vote for proposal to add Linux games to GOG: http://gog.com/wishlist/site/add_linux_versions_of_games
Yes, and more in this case means something for all kinds of users.
As both a gamer and a game developer I want Steam in its current form. Your negativity simply looks like fanaticism to me.