Second, where's the methodology.
Third, it's not the Kinect doing the diagnosing, it's the computer vision algorithm
Second, where's the methodology.
Third, it's not the Kinect doing the diagnosing, it's the computer vision algorithm
http://schererstefan.net/assets/files/scherer_etal_FG2013.pd...
I've only skimmed it, but the vision work looks sound, and it looks like it makes pretty essential use of the depth map from the Kinect. But I don't think there's any speech recognition going on, so that part is just acting (from both the humans and the virtual platform). I'll bet an untrained user could get the system to break pretty quickly...
Neat proof of concept, though.
Reminds me of a certain someone asking another certain someone why he flipped a tortoise in the desert...
One of the strangest things in that SimSensei is the automated interviewer - when I talk to a recorded voice instead of a real person, I behave enormously different! Why should I fidget around in answering when no-one really listens anyway? Why should I give proper answers? Why should I exhibit signs of shame when I talk to no-one about myself?
This doesn't work like described in the paper.
That's true, but nevertheless, using a widely-deployed hardware platform such as the Kinect makes it more interesting than the CV algorithm alone.