Having never worked in the gaming industry, just about every 1st hand account I read tends to emphasize its fairly brutal nature. Frankly it sounds like a shit-terrible environment. Is game dev really fun enough to justify this kind of treatment?
>> And this drama -- this tightrope walk between building virtual violence while fashioning a safe space for the next generation -- was forced to live in the same building that received countless letters, forum posts, YouTube videos, and more from angry gamers that threatened us -- and our families -- if we didn’t deliver them the bloodthirsty experience they wanted, the one they demanded.
Speaking of terrible environments, enter the gaming community. There's something about competitive online multi-player games in that they inevitably seem to breed awful. Years ago I gamed competitively at what would be considered "elite" levels, and all too often many of my fellow top-tier gamers were beyond the pale. Rampant racism & misogyny are only the tip of the iceberg, at times.
I suppose I think there's something pretty "off" with both the gaming industry and the community it serves. Wish I had a constructive solution in mind, but for the time being I simply avoid both.