Not opposed to Bret's ideas but also feel he has never looked into how artists use code and design interactions. Many like programming environments that are visual (like max/msp) with immediate feedback while other prefer the austerity of code. There is something very satisfying when going from code straight to simulation. It often feels more like materializing ideas than noodling around with guis.
Canonical example: https://www.youtube.com/watch?v=hQhoe_hJIZ8