Discussion: How to start developing my own video game
I am a trained mathematics / computer science working professional interested in starting a side project. Ever since I was a kid I was interested in video games and would like to try my hand at game development. I work with code professionally, but I have no experience with graphics or physics engines beyond what I have read on HackerNews, Twitter, research papers / conferences, etc. Beyond a gaming project in undergrad, I have never created a game before (we coded this project in C++ using SDL, following the tutorials on LazyFoo).
I am a cerebral person and sometimes need to push myself to 'jump in' to the creative process; I have an art and music background and want to create my own sprites and music, and imagine the android platform is a great place to start developing.
Can anyone on Hackernews help me get started? Would anyone be willing to walk me through the basics or direct me to good blogs / resources for getting started? Anyone in my position and want to collaborate?
I have some specific questions too. Take your favorite Android game. Anyone know the high-level overview for how it was coded? What packages the development used, developed themselves, etc.
Thanks for reading, I look forward to this discussion!
Myles