Show HN: iTunes for 3D printing
layerbylayer.com
layerbylayer.com
What advantage is there in delivering a presliced models? Everyone has standardized on STL files for a reason.
EDIT: "We guarantee that if your print fails, you will be given as many opportunities as needed to re-print and get it perfect. L2L allows us to track the completion of every print."
So I guess the purpose of a proprietary format is to restrict the number of times you can print a file? That's not going to work very well when you're interfacing with open source printers. I imagine it's trivial to slurp the gcode off the serial connection to the printer.
Reverse engineering the head paths to produce a mesh would be pretty difficult (though not impossible)
This seems to solve a problem the sellers have, not the customers (printers).
(Nevermind that you can just grab the gcode output and save it for later if you want to)
Kudos on the launch
But having done it, I'm not sure it's really the way to go. There's a proliferation of them now, and people are still preferring Thingiverse, because it still has that inertia.
I think perhaps the next step is really more tools to make it easier to design things in 3D - as I think that's really the hard part for most people.
Right now it's much more about getting something either customized or unique in some way, and printed on a professional SLS (or similar) printer. It's also more about useful materials such as metals and ceramic - that's where Shapeways have got it right I think.
iTunes means different things to different people. Some love it, some hate it. Some see it as a marketplace, others see it as a way to store their music.
iTunes is not an MVP or a starting point. Choose a better way to communicate your product.
You then slice the file. This creates a gcode file, which is a set of instructions telling the machine how to move and when to print. Gcode instructions are semi-standardized across printers. Depending on your material and your printer, you often need to change the settings in the slicer to get gcode that will create a good print on your printer.
You can then use the gcode to print if you printer is connected to a computer. Or you can put it on an SD card and put that in the printer if it's standalone. Some printers (like MakerBots) require further processing of the gcode file into their own formats.
Are you trying to rank your app up with the importance of iTunes?
Or are you trying use iTunes to state your app is essential?
Weird.
Like I said I read it differently that what the OP meant to imply perhaps. Maybe if OP has said "ITunes Store Front for 3D Printing"