But the thing is, you get over that. Would I trade some of the depth of features for a better interface? No. Would I make the combat arcade-like in return for a better interface? No.
I play the game for the fact that it is infinitely replayable. I play it so much that the menu is now ingrained into my very being. If the interface was to change, it would confuse me. It would take a lot of getting use to. It could work out better in the future, but right now, it at least works.
Everyone who plays it has different parts they like and dislike. Personally, I'd love it to have a nice API, so I didn't have to go through DFHack for every util I want to write. I'd pick that over a new UI.
Sure, it's inconsistent, but the inconsistency is consistent. I'll take that.