Steam Greenlight brought classism in the indie game dev world to the surface
a6productions.com
a6productions.com
Maybe it's because I'm coming from the opposite side. I am employed full time in a mega corp. On the side, I work on iOS apps. Based on anecdotal reports, I think I may be making more money than the average indie developer (certainly much more than what he's shared in this blog post). However, I have no illusions about how much I need my day job to support my family and continue to pay my bills.
Until I reach a certain income threshold, I'll be keeping my dayjob and not risk my kid's next meal. I spend every free time to pursuing the iPhone app development, but the steady income does allow me some peace of mind and more time with my family. What's so bad about that?