Nintendo in Motion
daringfireball.net
daringfireball.net
I don't think I could disagree more.
These franchises are a tremendous draw and guarantee a large amount of device lock-in for Nintendo, presently. They have made the games Nintendo produces a renewable resource, where oftentimes the company can re-release game content with a newly polished engine and be critically acclaimed for it.
If Nintendo gives Apple any amount of access to these franchises, then the lock-in is diluted and so, consequently, is the Nintendo brand.
Not to mention that in exchange for diluting their brand and sacrificing their lock-in, they will also be diminishing their profits by 30%.
This is effectively just handing it over to Apple even though there is no obvious marketing or distribution advantage to having their applications available on iOS.
After all they'd lose from the arrangement, it almost feels ludicrous to suggest that Nintendo pay Apple for the honor of diminishing its brand, don't you think?
Nintendo makes gaming hardware and software. Apple makes multipurpose hardware and software. These two worlds are meeting right now with some intersections that are great i.e. Cut the Rope, Tiny Wings, Ridiculous Fishing, etc. - but the really great titles have all been very 'casual'. Eventually these worlds will probably collide but Nintendo's firmly decided that now's not the time for that, for them.
I don't have any trouble with that as long as they keep producing great hardware. And has anyone seen the handheld console business lately ? They are ruling those numbers these days, so why the criticism ?
This isn't to say that iDevices aren't viable gaming platforms - the hardware does have the punch. Could Nintendo make more money by releasing games on iOS ? Yes. Should they ? Well, I don't know if Mario for iOS will get the same kind of reviews it gets on their platforms. Do they want to take that kind of risk with their flagship icon/mascot ?
I know that Square Enix did pretty badly with the Final Fantasy re-releases on iOS. I couldn't take the controls.
Also, Nintendo makes money on hardware. Why forget that ?
I find the following questions interesting:
Why don't other major game publishers, who are ONLY in the business of making software, make kick ass games for iOS ? Why are we begging/criticizing Nintendo for not making games on a platform that most AAA publishers are rejecting anyway ?
I'd buy the heck out of a Nintendo-designed gamepad for 4" iOS devices. They could charge a premium for the hardware and the games, and they've already got the sales channels in place. And if it doubled as a Wii U controller then I'd buy a Wii U too.