Yep, cause making single thousand K poly models and full mods are the same thing. Just like bespoke that one bespoke metalworker made the entire 2013 line of camrys or that 8 year old t-baller who started for the yankees the next year.
His point stands, however, and you only have to look at the quality of many of the Steam Workshop addons produced by hobbyists. Yes, this includes plenty of high poly models and much more, easily comparable to anything produced professionally.
But what I was saying is that these guys are making single models of very high quality, not filling out an entire GTA V5. And especially not coding, acting, mocapping, producing, marketing etc a game. They're not even building somthing like bastion with a small team. They are many orders of magnitude between doing one model that sells well and building a full game. Especially one that does well.