An old Linux command line trick to generate the engine sound:
> play -n -c1 synth whitenoise band -n 100 20 band -n 50 20 gain +25 fade h 1 864000 1
I used this as a background noise muting sound when I was a kid.
> play -n -c1 synth whitenoise band -n 100 20 band -n 50 20 gain +25 fade h 1 864000 1
I used this as a background noise muting sound when I was a kid.
play -c2 -n synth whitenoise band -n 100 24 band -n 300 100 gain +20I'm trying to add a slow warp to it, and after some experiment I got something. That's the first time I've used sox to generate audio, didn't even know it could. I'll play with it some more.
play -c2 -n synth whitenoise band -n 100 24 band -n 300 100 gain +20 phaser 0.5 0.3 2 0.8 0.5 -t
For example for mandolin layout:
4 (G):
while true; do play -n synth pluck G3 fade 0 3 vol 0.4; sleep 1; done
3 (D): while true; do play -n synth pluck D4 fade 0 3 vol 0.4; sleep 1; done
2 (A): while true; do play -n synth pluck A4 fade 0 3 vol 0.4; sleep 1; done
1 (E): while true; do play -n synth pluck E5 fade 0 3 vol 0.4; sleep 1; done