That model seems to appeal to nobody but tech people.
That model seems to appeal to nobody but tech people.
http://www.amazon.com/Best-Sellers-Computers-Accessories-Lap...
In general, that's very true for a lot of places in the US. While I can find a lot of free wifi in NYC these days, they are slow and some of them aren't secured either. So while chromeOS might be secure as OS, I still don't quite trust the connection.
I'd argue it surely beats sitting on decade old hardware an entire console cycle. That was probably one of the primary motivators for SteamOS as a consolesque platform - Sony and Microsofts inertia circa 2012 was presenting a gaping hole in the market, and Nintendo's Wii U was (and still is) underwhelming. If Valve could get an open platform with vendor competition and constant product iteration in the living room, it would cement them there as much as it did on Windows digital distribution.
That plan might not have come to complete fruition the way they were hoping, though - both of their chief competitors will have months and a holiday season ahead of them, and SteamOS hasn't announced any launch titles or exclusives to attract early adopters (of the whole living room platform and haptic controller, at least).
Then Linux takes the blame for worse driver support, impairing adoption. It's a vicious circle.
It's not quite "red ocean" and not quite "blue ocean" because they are targeting the gap between the two markets, and many customers will probably own both a console and a Steambox, or a PC and a Steambox, but of course some may forgo all but the Steambox.
The real ray of sunlight is that huma (heterogeneous unified memory access?) might close some of the gap.