Excellent article. Good insights into the tech that has influenced the art direction of recent games.
I do think though, that art directors should pull themselves out of that rut and strive for more variety in upcoming titles.
I do think though, that art directors should pull themselves out of that rut and strive for more variety in upcoming titles.
Many Sega games have a very specific look to them that's colorful. Jet Set Radio Future (Xbox) was an extremely vibrant game. Most Nintendo games are too. Though some of those types of games tend to be more cartoonist-looking than realistic-looking.
How about special effects in movies? They use similar technology that's used in video games. Is there a trend here that's more into dark/brown/gray?