With WebRTC, can someone make a ephemeral peer-to-peer, one-to-one or one-to-many messenger?
I think that would be more private. Sever the 3rd party.
I think that would be more private. Sever the 3rd party.
With a distributed version, you'd just have to trust all the people you're sending data to to delete it.
And that pretty much requires a party other than the recipient whose interest it is to lock down the client as much as possible to at least increase the hassle-factor in violating the senders trust.
Otherwise, if the recipient had the "EvilReplicatingToFacebook" fork of the app readily available, it'd quickly destroy any value in the app.