Now the maker inside me must've realized that making physical objects we use and rely on all the time isn't impossible, and can indeed be quite accessible once you learn a few things and make some investments (or find a good hackerspace?).
I would recommend any coders out there who code out of the love of creation and the freedom that comes with it, to at least consider expanding their horizon and learning to manipulate more than just bits. It doesn't have to be metal, in fact with 3D printing and diy electronics you could end up with something really awesome. (But don't forget 3d-fad isn't the only way to deal with plastics; it can be machined too, for instance). Combined with your software knowledge, who knows what great new ideas a new skill might bring with it? It'll deepen the experience of making for sure.