Monopoly allows innovation to flourish
gnxp.com
gnxp.com
He might as well be saying the lack of a competing super power is why innovation has stagnated. When I was in university there were a lot of ex aerospace engineers taking university lecturer positions (not even professorships, just teaching statics and mechanics). In fact there was a joke, which was irrelevant until the recent economic crisis, about the only job aerospace majors could get came with fries.
The stranglehold Microsoft had on the browser market brought new innovation at all. It was 3-4 years of IE sux (6). And now that Firefox has gone through 3 major visions it finally lit the fire under Microsoft's ass. The same thing for the iPhone. Windows Mobile...asleep at the wheel, Blackberry OS...asleep at the wheel, Symbian...still trying to get their act together. All of a sudden one maker makes a usable smartphone now everyone has a real browser, multitouch, and honest to goodness intelligently designed UIs.
This article is a bag of FAIL.
Terrance Kealey makes an interesting case for how government funding (monopolies have got to have similar anti-competitive funding allocation properties), actually suppresses innovation: http://vimeo.com/4798314
The most famously innovative labs (PARC labs) was funded by a monopoly (Xerox).
All a monopoly gets you is to have the innovation under one roof. Radio is a fine example of what happens when you have real competition instead of patents driving innovation. Instead of AT&T's multi-decade stagnation we had extremely rapid advance in technology in 20 years.
Of course we really can't rewind the clock, eliminate the monopoly/gov't funding and see how things might of panned out. You might enjoy Terence Kealey on this topic: http://vimeo.com/4798314
It has happened, sure. But at least as often, it hasn't. And a monopoly certainly isn't required to build a great research lab.
During the 80's through current day innovation drought just off the top of my head I come up with the following: Scanning Tunneling Microscope followed by the Atomic Force Microscope, Super String Theory, RNA Interference, Carbon Nanotubes, iPhone (a convergence of many technologies in chip development and manufacturing, power storage, display technology and software), Statistical Natural Language Processing, Acceleration of Universe expansion, ....
If you characterize "innovation" very broadly, then you get few innovations that are even possible. Example: Would "augmented reality" be an "innovation", or simply an application of existing vision algorithms, 3D graphics hardware, and small computers? It's arguable either way, and I'm not making a claim either way. My point is that if you do say "That's not an innovation, it's an incremental improvement on the computer innovation", then you get a smaller set of possible innovations to draw from. Apply that standard across the entire set and you can shrink it to the point that there are only a handful even left (human-level AI, brain upload, space colonies, and maybe 10 or 20 more).
On the other hand, if you broaden the definition of "innovation", you get more. Is a "web search engine" a valuable innovation? It's "just" an application of a computer, but it's a big and important one. That "computer" innovation is a particularly big source of this problem; there are many innovation-class things that are "just" an application of a computer.
I don't think we've gotten that much less innovative. We're just taking some time to come to grips with the ones we've already got, and research on others is proceeding. I think this is an artifact of the way innovations get less and less flashy over time; "cure for cancer" have been very innovative, but there isn't just one, and individually they don't look like much. But they are, nevertheless, proceeding, and at an increasing pace as we bring more and more biology under our control.