This was not a business model that proved something noble about pirates, it was a criminal enterprise that for the most part, took someone else work, and sold it pennies on the dollar.
This was not a business model that proved something noble about pirates, it was a criminal enterprise that for the most part, took someone else work, and sold it pennies on the dollar.
As to your statement about them reselling this stuff for "pennies on the dollar", I do have a major problem with creators not being compensated for their work. However, I'm also not really sure what movies and TV shows are actually worth anymore. The pricing seems totally crazy between Netflix, physical media, and iTunes. It's anyone's guess what an episode of "Breaking Bad" actually is worth. The answer is increasingly, "it depends".
Advertising revenue was secondary to premium memberships, but now paypal, visa/mc are shutting down file lockers payment processing and they are more reliant on ad revenue.
Sure, having users pay full price for a movie (or CD or video game, etc.) is always the most desirable outcome. What's far worse than having someone infringe upon your copyright is for your media property to be completely unwatched or unused. When you're in the entertainment business, there's absolutely nothing worse than no one caring about what you're producing. A lot of people in the are starting to figure this out; look at how successful bands like Iron Maiden (on HN today) have been.
With that said, yeah, MU is pretty sleazy, but I'm not sure I would go so far as call them "criminal". They really were fulfilling a need which wasn't being delivered by the various media companies. I have no idea why movie studios can't figure out how to properly segment their market and charge different prices for different types of content delivery. The hyperbole about calling copyright infringers "pirates" and calling what they do "theft" has to stop, along with the lobbying government for draconian laws which stop reverse engineering. Provide better ways for your customers to not be copyright infringers and you'll have happier customers and more revenue.
In what way is it a straw man argument?
> copying software is not zero sum.
This doesn't seem to contradict the parent post, nor affect its argument.
It's a business model that works..if you don't have to spend $100 million dollars creating it.