HTTP remains pretty simple, and SPDY doesn't replace it - it's essentially a wrapper around HTTP. That said, you're correct in that it requires an additional layer, and that it's no longer plaintext. It will require additional debugging tools, but I'm not convinced that's actually a problem.
http://research.microsoft.com/apps/pubs/?id=170059
There hasn't been a single publication by Google that hasn't been fundamentally flawed, for instance comparing SPDY to HTTP without pipelining (all their claims) or leaving out the TCP handshake for SPDY but including it for HTTP (their claims for mobile).
There are a ton of unsubstantiated claims that followers just repeat without analysis, for instance "head of line blocking" across several connections is not a problem that needs to be solved.
SPDY was designed largely by one recent college grad. That isn't the way to design a protocol to replace HTTP because no matter how smart they may or may not be they don't have the experience to do a good job. Take for instance the compression not being secure... this attack was known to experts at the time SPDY was developed and should have been avoided.
Head of line blocking is so well documented that there are many common web performance techniques to get around it, like domain sharding: http://www.stevesouders.com/blog/2009/05/12/sharding-dominan.... It'd be very interesting to see where you get your data that head of line blocking is not a problem.
I'm not sure where you are getting your info that SPDY was designed largely by one recent college grad. I don't think of Mike Belshe and Roberto Peon as the same person, much less recent college grads :) Maybe 40+ year olds still counts as "recent"?
On your first link, note the "in chrome". Pipelining works great in Firefox, Opera, Android Browser, but Google has only ever tested with Chrome. In fact, probably the reason they didn't test pipelining in mobile Chrome was that it did not even support pipelining at the time. Google never went back once Chrome (kind of) supported pipelining.
Microsoft actually tested pipelining and found with it that HTTP was basically equivalent to SPDY in performance. Read the paper. And with an unoptimized pipelining implementation.
The page you link to provides a lot of hand waiving like about incompatibilities, but this is actually completely beside the point of whether the complication in SPDY actually improves anything. If you come up with a new protocol just to overcome bad proxies you can just as well have HTTP/1.2 that is exactly the same as HTTP/1.1 except pipelining works; incompatible proxies will only support HTTP/1.1 and the browser can disable pipelining (or some similar solution).
EDIT: apparently the main SPDY guy is older than I thought. The point stands however that having one or two people design a protocol to be used by the whole internet is a bad idea.
As for pipelining working great in those browsers, you should note that no major desktop browser uses pipelining. Firefox does not enable it by default. See the Firefox bug thread where it's explained why it's not on by default, and also identifying its head of line blocking issues: https://bugzilla.mozilla.org/show_bug.cgi?id=264354#c30.
Microsoft did test pipelining. In their theoretical lab network, with ideal situations, they can match SPDY performance. But the sad reality is that real websites and networks don't match that. Please see http://www.guypo.com/technical/http-pipelining-not-so-fast-n.... And you have to ask yourself, if Microsoft really believed that result, why don't they enable pipelining in IE?
It's fascinating to me that you still seem to hold onto your claims that HTTP pipelining is feasible in real networks, even though IE, Firefox, and Chrome developers have all clearly tried and given up on it.
As a developer you never deal with SPDY. You just deal with HTTP and HTTP headers. SPDY is just a configuration option in your web server. There is no complexity to deal with, it just works.
SPDY is a replacement (or, in the inevitable future where http/2.0 effectively is spdy, an upgrade) for http. There is no way to write an http client or server without wildly divergent code paths.
* Note: When I say client or server I mean at a low level. I don't mean an app server running on a library that implements the http part.
There are a lot of security and DOS concerns that you have to worry about when exposing a server to the public Internet - it's usually best to let mature software handle that and proxy to your custom stuff, particularly when the mature software is already open-source.
It's entirely reasonable to ask if complexity is worth it on every level. Many of the greatest successes of internet protocols have come through making things as simple and modular as possible. This doesn't mean SPDY is terrible necessarily, but "no one ever needs to work with it" is a clearly wrong answer to a criticism that it's overly complex.
Perhaps there are simpler solutions to the problem, but if they make things slower for end-users, that's inconveniencing millions to save effort for dozens, which is not a particularly good trade-off.