Valve: Let Fans Fund Games Development
kotaku.com
kotaku.com
http://www.taleworlds.com/mb_buy_en.html
Cortex Command is another game doing the same. The message on their website reads:
"Please note that Cortex Command is currently a work in progress and NOT a finished product! The campaign mode and missions are not yet present in the version available right now. However, you may buy a discounted license today, which will unlock the features of all future versions up to and including the final with the full campaign in it!
As we at Data Realms continue to release more complete builds of the game, we will also be reducing the discount gradually until we reach the final version and full price of the product. So the earlier you buy, the better value you get! Although we are very passionate about this project, we cannot guarantee that it will be completed - that's why we offer the discounted price instead of a pre-order deal at full price."
http://www.datarealms.com/games.php
Cortex Command is basically a one-man operation. Dan currently sells the game at $18, with identical bits at $38 labeled as a "support data realms" version. He is very clear that the versions are the same; only the price is different. A nontrivial amount of people buy the $38 version! Full disclosure: Dan is a good local friend of mine.
An interesting extension would be a similar approach to additional features/content for existing products, although I'm not sure how you judge the returns of this stuff beyond combining it in expansion/content packs.
A hundred, a thousand, a million stakeholders in a project? They'd have near-zero say in the direction of the project and essentially no recourse if the developer went off the rails.
Simply: publicly-traded publishers would already be funding the games that gamers want. If you want a free preview of how fan-funded game development would go, buy a few hundred shares of Acti-lizzard.
The fact that this model has broken down so thoroughly in the entertainment markets -- where products not developed via market survey are the rare exception -- is precisely why Newell is complaining.
What he's -actually- saying is: "wouldn't it be great if I could have free reign; like with self-funding but without assuming 100% of the risk."
Same reason democracy works better in small countries with highly educated population.
So there aren't any thorny legal and economic questions.
What is Kickstarter?
Kickstarter is a new way to fund ideas and endeavors.
Project creators can offer products, services or other benefits ("rewards") to inspire people to support their project: A hot-air balloon ride to the first person to pledge $300, an invitation to the BBQ for anyone who pledges more than $5, exclusive daily video updates for anyone who pledges more than $1. It's up to each project creator to sculpt their own offers and there's lots of cool ways to do it.
I don't know if it's been used to fund a video game yet, though.