Copying data is slow and that's why Go's channels aren't the fastest solution, but they're less complex than dealing with the traditional concurrency issues.
I've written a toy kernel and I just can't imagine copying all process data because 1 little thing changed. However, there's no reason not to pursue this idea, as it may prove to be useful in certain cases. If real-time schedulers have their place, why wouldn't such an OS have its uses? I think Go (and other projects) have proved the concept works, so maybe it's time to see an OS?
Best of luck to you and I hope to hear good news in the future!