Funny how it took the music industry a long time to come to that conclusion (that DRM is useless), but every other industry insists on making the same mistakes again.
Kinda like parents and children, I suppose.
Kinda like parents and children, I suppose.
1. invest in useless DRM vendor.
2. buys share of company X, go to meetings and say how by not using DRM shareholders are getting screwed.
3. shareholders demand DRM
4. profit!
...If this does not exist yet, I demand 10% commission.
Obviously, this varies with publisher, studio, and game, but that was the rationale I heard when I worked in the industry.