The GLSL editor is really great, with just one thing making it a pain to use. Namely, the split between the vertex and fragment shader is always vertical (apart from when the tools are really thin overall). Does anyone know how I can force it to use a horizontal split?
While I'm whining, is it possible to show the console at the same time as viewing the source for files? The fact that I have to switch between the console and source tabs in FF is pretty much the only reason I use Chrome for debugging.