(I fiddled with having the user specify a closure that is supposed to "create" a new object for the restart, but then simplified that away when I realized that the closure itself could well have mutable state too. Better just to stick with the simpler interface and document the consequences of failing to clean out state at the beginning of your monitored code. On the plus side, so far the interface for the supervised-things is "Serve()" and "Stop()", and nothing else; hard to argue with that level of simplicity!)
You also won't ever be able to recover live code restarts; you can try to transfer all state to a new process, including file handles, but that's a lot of implementation work. (I'm stuck right now on the fact that my connections are encrypted, and the encryption code won't let me even get to the state, let alone transfer and reconstitute it somewhere else. Someone's got some code for moving file handles around on GitHub but I can't seem to Google it up.) Most people already live in a world where live restarts are difficult or impossible, though, so they won't miss that. Getting a REPL into a live Go server is impossible, at least with Go itself, and will also probably never be as clean as Erlang. (Go "2.0" could fix that with an official Go interpreter, which is the missing bit. I can handle the sockets, I can bind readline and give you a nicer REPL, but interpreting Go is a challenge. Progress is being made, I believe as part of the new compiler implementation, but I'm not sure anyone has this as an explicit goal.) Again, most people live in a world where they already don't have a REPL into their running code, and therefore won't miss this.
There's also some more subtle semantic differences, but I'm saving that for a blog post. (It gets long, especially if I first have to explain Erlang, which is what the blog post does.)