Ask HN: What is the Current State of HTML5 WebSockets?
My question is, what is the current state of WebSockets? Is it basically dead? And if so, what are my options for developing a real-time web application?
My question is, what is the current state of WebSockets? Is it basically dead? And if so, what are my options for developing a real-time web application?
I had the chance to try the sculpture and the projection was extremely responsive, the delay was not very noticeable even moving from phone > access point > renderer on a chrome instance > projector. I'm not sure how indicative of the general development progress this is, but the API seemed very capable.
There's more implementation info on the webpage:
[1]: http://caniuse.com/#feat=websockets [2]: https://github.com/sockjs/sockjs-client
I actually use socket.io http://socket.io/ , which not only makes websockets easy to use (accommodating a few different frameworks, I use node), but provides support for old browsers by selecting a real-time transport that works, be it flash, ajax polling etc.