"rr currently only supports x86 32-bit processes."
While the idea of a replay debugger is really nice, I don't understand where this limitation comes from. I thought, that since years we practically live in a 64 bit world.
While the idea of a replay debugger is really nice, I don't understand where this limitation comes from. I thought, that since years we practically live in a 64 bit world.
Time and money? Such as scheme requires a lot of very low-level ops (including things which are not available on all architectures), x86 is simpler and better-understood than x64, starting the project there seems as good a choice as not.