> In the world of multicore and GPGPUs there isn't a space for the old Amiga, except due to nostalgia.
For the old Amiga, no, other than nostalgia which is clearly what these guys are aiming for.
But there's still lots to learn from it. I still yearn for a system that consistently remains as responsive to user input as it did, for example (which it did by a meticulous eye to process priorities and decoupling "everything" into separate tasks; e.g. due to potential slow IO, the clipboard was read/written by a separate task; the console/terminal involved about half a dozen tasks etc.). I also still wish a datatypes like system would take hold, so every app could read/write every image format, including ones not year written, for example (25+ years on, and Amiga apps still gets support for new image formats - even the apps we don't have source for).
And on the Amiga, "everyone" used libraries like XPK that made transparent support for whatever compression algorithm someone preferred in any application that used it, for example (and even if they didn't, you could easily add transparent XPK compression support to your filesystem).
And the pervasiveness of AREXX ports. Even though I detest the language, the presence of AREXX ports "everywhere" was a big deal. Even more so because it was a well know features. "Everyone" knew about AREXX, whereas I've yet to see anyone I know who use OS X actually use AppleScript.
And I still "emulate" Amiga screens in the way I use workspaces on my laptop, with most apps maximized (thankfully, on Ubuntu with Unity I finally have a global menu bar again for most apps).