>new concept called pinning introduced instead of styling
It's just a scene graph.
It's just a scene graph.
Also, it looks like the pinwheel demo has an error. I suggest you add one of the more advanced demos along with source code on the intro page. Just looking at the first few demos I felt it reimplemented stuff that's already possible with CSS, but it looks like it's capable of much more (the last few demos)
The game O! is open source. Everything is almost possible with HTML/CSS too, the point is performance across different devices.
Thanks, found and corrected the error.