I know CodeWeavers and if I am not mistaken this is your technnology that was used for the Linux port of Limbo by the Humble Bundle a couple of years ago. Thanks for coming here to give your opinion.
> We get this complaint a lot. When your application is built using DirectX and other Windows APIs, doing a native port to another platform's API can be very expensive. It's not as easy as switching the Linux switch and running make.
Yup, but the point I mentioned in the article is that Witcher 2 now runs almost perfectly under Wine and it would have been a much better port if they just used Wine instead of Eon, and the cost would have virtually be free (of course, testing would cost money).