Now, we see that the top charts are dominated by games like this. Free, with IAP to accelerate. That's what the market evolution bore.
If we don't like it, we can try to ban practices, but unless Apple (as a gatekeeper) bans these things, they will persist, as that's what millions of apps across billions of downloads/players have evolved to, & will evolve back to.
To change the dominant business model, we'd need some new mechanic to supplant it, not just trying to tilt at windmills & complain.