I was excited to read about it until I saw it's only for a console. I've wanted to build a unique "park" world with similar ideas for a long time, but never had the time or resources. I guess you have to start somewhere, but doing this for a single console (P4) is not what I would want to work with. Outerra is the engine that has taken real world geometry combined with procedural geometry in the direction I wanted to go and is built for PC/Mac when it's complete.