If I understand correctly the idea is that you get a high-resolution display by putting two low-resolution displays in fromt of each other?
Like the LCoS hack at the end of this video, the DLP backlight suffered from registration artifacts and other crazy limitations. It's still a nifty idea, though.
Besides you don't need to 4x your display bandwidth, just double 1080p.
Just my guess.
If you look at the video, the prototype "implementation" is just two display panels laid on top of each other. There's also another one involving projectors which involved more complicated optical setups.
> Is it just one display being fed 2 low-resolution image streams?
Yes, this is the impression I got.
> And is there any effort required to synthesize the cascaded image?
Yes there is but that was achieved in real time with GPU acceleration.