Strange Attractors: Creating Patterns in Chaos (1993)
sprott.physics.wisc.edu
sprott.physics.wisc.edu
The code included with the book is written in some old dialect of BASIC with which I am not familiar. I actually tried just a few months ago to see if I could find some references as I am interested in porting the code in the book over to Python. If anyone recognizes the flavor of BASIC and knows where I could find reference material for it, I'd be quite appreciative.
A long time ago I wrote up some experiments I did in the early 90's thru 2002-ish, where I rendered multi-million-point-cloud 3d strange attractor images using a z-buffer/shadow buffer combo.