Apple's stream is just HTTP Live Streaming with H.264 IIRC.
Which means the issue is quite clearly with Google and their insistence on using VP8/WebM instead of what almost every other company is using.
Which means the issue is quite clearly with Google and their insistence on using VP8/WebM instead of what almost every other company is using.
In any case, live streaming in Chrome is possible with WebM, or even WebRTC. Flash is not ideal either, but at least it has consistent support on the desktop.
And no you cannot stream with webrtc without building a complicated back end webrtc MCU implementation which requires significant engineering and is not at all supported by the creators of webrtc who are focused on peer to peer inside browsers.