I think it's just an optimized combination of pre-existing control methods. Keys with aftertouch, breath control and some touch surfaces. Evolutionary, not revolutionary.
what we needed was a way to control the gamut of sounds that can be produced by a computer in a unified way
That's a bit like asking for a way to control the gamut of images that can be produced on a canvas in a unified way. There are 1445068800 possible 1-second-long CD quality recordings. Most sound like white noise. I think what they're going for is not to span the whole range of sounds, but the whole range of familiar music, plus-or-minus a little.