Looking at the release as a whole, I'd be fascinated to hear what features have taken the most time and effort? What turned out to be much harder than expected?
Getting the right trade-offs there was no easy task.
Another challenge was how to make the type system and built-in types so that stuff works intuitively for a Perl programmer, and still has sane rules in the type system.
Finally a thing that's surprisingly tricky is precompilation. You need to serialize types and objects, and then another compilation unit comes, and needs to modify something, so it claims ownership over a piece of serialized data or code. There are way too many nasty corner cases in that area.