Wow.
I see lots of this kind of sentiment when I bring this up, but yours deserves credit for being exceptionally honest.
Wow.
I see lots of this kind of sentiment when I bring this up, but yours deserves credit for being exceptionally honest.
With this kind of overproduction, it's no surprise creators can't make money.
Or from another angle: why don't we destroy half of the content of the world? Surely we have enough with the remainings. If we were to find tomorrow another intelligent species, would you be interested in their culture? Or won't you have time to read it?
Right now there are limits on what we can communicate, limits placed in the name of "protecting content creators." These limits are a kluge. For example, what if I where to take a song, compress it a ton, then read out loud the base64 representation to a friend who is transcribing it.
Have I infringed the copyright of that song? Or was I simply describing it so precisely that I allowed my friend to reproduce it flawlessly? If I sing the lyrics to my friend and he learns that, are we breaking a law? And more importantly, should we be breaking the law when we do this?
Why can't we communicate whatever we want? Why haven't we accepted that the progress of technology will slowly make all things a matter of "communication"?
I think that part of the answer to that question is a deep anxiety over such a profound shift in the "business" of our society. It would mean much would have to change, and while I'd argue that change would be for the better, I understand that anxiety.
Which would be more valuable, doubling the world's content, or doubling the amount of time and money to spend on it?
Let's say we cut "literary production" in half somehow. Is it better if everyone writes a little bit, or if we all pay someone who's really good at it to do it? I'd rather read a professional writer than my own ramblings, which means I'd rather a subset of good writers were able to earn a living off it.
If so, then we should just spend all day reading /dev/urandom. Infinite content there.
> Or from another angle: why don't we destroy half of the content of the world? Surely we have enough with the remainings.
If we destroyed the half that is advertisement in disguise, the world would be much better off.
> If we were to find tomorrow another intelligent species, would you be interested in their culture? Or won't you have time to read it?
I would, but I'd happily limit my time spent on analyzing ways members of that culture abuse one another and look for something interesting to learn from them.
Humans are really good at creating things, that's what I think we are here to do, not "work".
quoted from emphasis. remove money from intellectual property and you remove some incentive, from both good actors and bad ones.
Maybe in a future utopian society everyone is somehow above average, or there are radically fewer humans that just are really smart, but right now most of the people are not going to create top-tier "content". And there are enough people creating top-tier content, and enough top-tier content in the history of human art, that I don't need any more content. Who is going to pay them? Why should I? Why should the state? Why is this is a thing we should be buying? I can think of at least ten better uses for my money.
It's funny how this was noticed by King Solomon, far before the age of print. "Of making many books there is no end, and much study wearies the body." (Ecclesiastes 12:12b). Apparently information overload was a problem even back then.
Anyway, I agree that we have too much content, but not content in general. We have too much for-profit content. I can't back this up with numbers, but I'm willing to bet that the majority of content creation is just an indirect form of advertising.
Take news sites. Why all those articles are so crappy, full of mistakes, and often outright lies? Because news sites don't care about the truth; the content is just the way to make you see the ads.
Or take all those images people repost on social media. I have a close friend working as a "content marketer", so I get to see first-hand how those images are made. There are people whose job is literally to create dozens of such pictures every week and post them on the pages they manage. The pages themselves are only tangentially related to what is advertised.
The whole scheme works like this: imagine you want to advertise a fitness club you own. So you create a bunch of Facebook pages about dieting, general health and exercise, and you hire a bunch of people to make you an image or two for each page, every day, and to spread them around in a way that links back to said pages. The images are usually pretty useless; the content doesn't matter as long as people share and "like" it. The idea is that you will waste a little bit of lots of people's time hoping that a percent of a percent of those people will convert and pay enough to justify all that social media carpet-bombing.
Frankly, I find this scheme evil, but for some reason it is a respected occupation nowadays...
The problem we really need to solve is wasting other people's time to make money. Content overload will fix itself then.
This seems a rather arbitrary performance ceiling to strive for.
A "real job" is something you do to get reliable income. More often than not, it implies working for someone else. "Real job" don't have to be interesting, fulfilling, or even productive. If yours is, great, but that is not their main function. Their main function is to get you to pay the bills.
Hence my issue with the qualifier: "real". "Real" implies something inherently good, or at least better than the alternative. It also implies the alternative isn't "real", meaning it has less or no value. Add enough confusion, and you get a moral imperative to work your ass off for a boss that doesn't care about you, instead of creating pieces of art.
This way of thinking would lead to a bleak world. We should say "real job" less often —if at all.
It's absurd to suggest that people should get 'real jobs.' Life is a real job, and we've all already got it.