Two examples from my experience:
JSF is doing lots of "magic" trying to keep state. It isn't exactly quick to render a simple hello world page, but if you mess up the state on a somewhat complex page, JSF spends ages in it's six (yes, six!) lifecycle stages [0].
Hibernate is probably the worst offender. Well, the interface is somewhat nice: you don't have to care about loading objects from the database, Hibernate will load them for you. One object, one request at a time. Looking at the hundreds of generated SQL requests it's quite easy to figure out how you would write better SQL... but you don't write the SQL, Hibernate does :)
The lesson IMO is: If you're writing everything from scratch, language performance is important. If you're using frameworks, the performance of the whole stack is way more important and one should probably compare benchmarks - or even real-world applications that are similar to ones use case - of the whole stack.
It's not Hibernate's fault that you eager load everything, always load entire entities when you just need a single boolean field, or loop over entity collections to aggregate values - Hibernate is just a tool, and it's the developers who are telling it what to do.
One thing that I don't like about Hibernate - most projects evolve, for a very long time even after delivery. Messing with OR mappings (which most changes do) can include a lot of regression on performance side, much more than SQL (unless you do something horrible on DB level). Also, the more complex data model is (and often you don't choose how it's done), the less benefits you get from solutions like these.
The root cause is really that (a) they're forcing a stateful model onto the web and (b) that the way they're keeping/restoring the state is expensive.
The lifecycle stages are more a sympton of that. Most web framework these days go with a stateless approach. One notable exception is the lift framework for scala (although I'm not sure if it's really active anymore). I have only looked very briefly at it, but it seemed to give the programmer more explicit control of the state...
A simplified example to demonstrate the problem: Imagine a B2B app with a medium-sized table, where each row contains multiple objects. A HTTP request is send for performing an action on one object.
In a stateless approach, the programmer decides which objects he needs to serve the request. In JSF, the framework restores the complete state as seen in the previous request, and will also setup a lot of other magic (event handlers, validators, what not) - no matter whether it is actually needed to serve the request or not.
So one ends up with stages in the lifecycle that waste a lot of time, but one really hasn't much control over.
Both of them have lifecycle methods, (for app start, request start, request end, etc.) and for the most part I completely ignore them until the day I need to use them and I'm glad they exist because the alternative would have been writing a code in every endpoint of my application.
[1]: http://docs.jboss.org/hibernate/core/3.3/reference/en/html/p...
What do you mean by that? There are some very fine-grained tuning options if you really need them.
http://www.oracle.com/technetwork/articles/java/vmoptions-js...
And don't forget that much of big data is on the JVM e.g. Hadoop, Cassandra, HBase.
Things like bitTorrent were done in Java (correct me if I'm wrong), and you have no clue which language they are done in when looking at UI. But this a bit of extra effort, and for intranet apps, nobody usually bothers.
Another reason for oh-not-so-windows-look of UI is something microsoft finally begun discovering - that there are other platforms than Windows. Java UI works anywhere where you have working JRE, and if you've ever seen Linux's KDE/GNOME/XFCE etc. then you might realize it ain't easy to come up with a cross-section between them.
You need to hack things with Wine or similar to have it +-++ work the other way around (ie MFC app -> anywhere but MS world, and even there it might be tricky with all dll hell).
Kind of an unfair comparison - the Python one just calls native Qt or Tk whereas the Java UI is actually written in Java - but it does colour the perception.
While I don't necessarily agree with everything in it (like Gradle builds), it's interesting to look at.