In fact, some good soul could get together the main actors (Debian, Ubuntu, Arch) and set up a shared infrastructure that will provide a common flow for this revenue stream (payment UI, merchant accounts etc), sharing fixed costs.
Revenues of WinZip Computing (WinZip)
2003 - $25,259,000
2004 - $24,928,000
2005 - $22,700,000
(from Corel's IPO filings, http://blog.goodsol.com/2006/04/winzip_and_jasc.html)I honestly am very surprised by this. Does WinZip have any other potential revenue source that could explain this, or is it definitely from WinZip the software?
EDIT Joel's post above hints about enterprise licenses. That changes the equation a bit - enterprises have to pay, and it's very easy to get that money from them.
Revenues of WinZip Computing (WinZip)
2003 - $25,259,000
2004 - $24,928,000
2005 - $22,700,000
Peanuts?
http://www.reddit.com/r/PaidForWinRAR
;-)
I do contribute to projects I use, as I know how hard it is to live from open source.
(Also, I hate the word "donation" tbh. It communicates a sense of hopelessness, of misery, that is just sad IMHO.)
Software vendors should be honest. You want me to pay you? Say it up-front. You offer me a free version? Don't be surprised me, and most of others, are going to take it. Want to make the free version limited? Say it up-front, but don't beg for money.
Does any charity worker asking for money "literally" say "fuck you" to people? Honestly, I can't see your point. If done well, asking for donation does not have to be annoying.
> just like people switch from WinRAR to 7zip mostly because the latter doesn't nag
7Zip is free opensource; WinZip is closed-source time-limited shareware which nags once the time limit is reached. Regardless of nagging, users were supposed to pay for Winzip after a certain date from installation. This is why most people with advanced zipping requirements switched, once 7Zip became robust enough. (Regular Joes just stopped using either once Windows got good enough at dealing with zipped files.)
> You want me to pay you? Say it up-front.
Sorry, I personally have the opposite attitude. Why should I pay you if I don't even know whether your product actually works to my satisfaction? Once I'm happy with it, and you politely remind me that such lovely products don't grow on trees, I'm much more inclined to pay.
If done well. In terms of charity, I find that the "worthiness" of charity is mostly inversely proportional to the amount of effort they spend on direct marketing (I often see the same about businesses, btw.). If you're going to nag me with ads or stop on the street and ask for money while being obnoxious about it (certain environmental organization comes to mind), you can bet I'll be blacklisting your charity from the group I'm even considering to support.
I like to pay. I hate being tricked, guilt-tripped or forced into paying.
> Why should I pay you if I don't even know whether your product actually works to my satisfaction? Once I'm happy with it, and you politely remind me that such lovely products don't grow on trees, I'm much more inclined to pay.
Fine, but if you expect me to pay for it eventually, apart from politely reminding me, please keep saying up-front that you expect to be paid.
Maybe what I'm really afraid here is the slippery slope - once you establish that it's ok to "remind people to pay" in FLOSS products, it will slowly creep up to the point of being annoying, and I'd hate to see that happen.
It baffles me people like you can actually still think things like these are a good idea. I'm all for getting FOSS devs paid, but your post essentially says "why don't they just preinstall some software from advertising companies that will pay them for it".