Does anyone know if this was created using the Flash Pro's iPhone app generator or is it a native Obj-C app?
I'm asking since there seems to be a Flash version so that would have been the simplest route for this game.
This was a homebrewed port of my flixel framework, from what I've heard from fellow flash devs the CS5 beta is having trouble getting anything better than 1 or 2 fps. Canabalt runs at 30+ even on the original iPhone :)