In a word - Yes.
I am a developer from a 3rd world country, and I bought a Mac Mini for $500 (not '$1000+') for the purposes of entering the Apple ecosystem. I'm not going to spend another $500 on an iPhone[2], especially since I'm not sure if it will work out financially. The emulator will have to do (my apoligies to anyone who'll potentially run my apps and encounter bugs I miss because of this).
1. I'm not sure if the smiley is an indicator of sarcasm or not
2. If push comes to shove,I can afford it, but I've already bought the phone I'll use for the next 2-3 years (OnePlus), and I'd rather spend the money on other things - like family.
The $100 is to keep out the shovel ware and crap-- look at all the junk in the store as it is now. Imagine what it would be like if there wasn't that $100 barrier to entry?
Well, there's the rub. Unfortunately, the vast majority of developers just don't make money on the app stores. I'm not going to beat myself up if it doesn't work out - I'm taking this as a long-term learning opportunity.
If one of my apps takes off on Android (as proof that other people find it good - or I'm confident it is good enough), then I'll pay the $100.
40% of mobile developers do not even reach $100 in a month [1]. Having a "good app" is not a guarantee that someone will get $100 in two days.
[1] https://www.developereconomics.com/reports/developer-economi...
I would never build for Mac or iOS if I had to buy a Mac. Since I was able to do so effectively for free, Mac support in our software (which is pretty popular with about 3+ million downloads a year) got a lot better. I didn't enjoy it, and I won't be using that VM for anything other than testing Mac OS X support, but it's silly to act like everyone ought to be willing to shell out money to support a platform (especially in our case, where the vast majority of our paying users are running Linux).
"look at all the junk in the store as it is now. Imagine what it would be like if there wasn't that $100 barrier to entry?"
Whatever happened to the argument that the Apple approval process was to protect users from poor quality software?
The passion for building things doesn't only strike those with four figures of disposable income, you know :)
With credit card? not!
And in my case, is necessary to fax(!) apple and do banking stuff that is a problem if you have credit problems