And there's a Nim wrapper for Urho3D:
https://github.com/3dicc/Urhonimo http://forum.nim-lang.org/t/870
https://github.com/3dicc/Urhonimo http://forum.nim-lang.org/t/870
The wrapper is mostly automatically generated using c2nim.
And oh, Urhonimo was yesterday upgraded to Urho3D 1.4, but Araq needs to ... clean it up and push it :)